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Posted on 05-26-2011
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Disease, Marriage and Board Games

by Casey Brazeal | trad. Victor Flores

Matt Leacock doesn’t remember exactly how he got the idea for his board game.
“I was a new dad… you’re kind of in a haze when you’re short on sleep,” he tells EXTRA with a laugh. He does remember wanting to create a game that he could play with his wife. He had loved and invented board games since he was a kid and he wanted to share that love with her. It was a romantic idea that spurred this creation, which was odd considering it inspired a game called “Pandemic”.

This game concerns the outbreak of four deadly diseases in four locations across the world. The object of the game is to contain and eventually cure all four of these diseases before they become too big to control. The catch is that as the game goes on and the diseases get more widespread, the game becomes more challenging. Any bad turn may cause a chain reaction and the diseases can win. Luckily, the players of “Pandemic” are not alone. Every player can and must work together.

Matt is a real student of games and he was happy dig into what makes a great game great. He spent much of our interview talking about how to create and sustain challenge, variety and interest in board games.

Matt did not come up with the idea on his own. Besides his wife, whom he cites as his muse, Matt credits a number of other people whose testing and critiquing of his game sharpened and improved it. His wife and family were employed as game testers, but Matt didn’t stop there. He kept taking the game to new people with fresh eyes and perspectives. ...

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